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Computer Fundamentals & Java Programming: A Beginner’s Guide

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$25.88 USD
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$25.88 USD
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Description
Book Description This book is written for learners with little to no experience with computers and Java programming. It is organized to start with the fundamentals and then gradually move towards advanced topics. The 100+ examples and practice questions in this book should help learners get good hands-on practice with every topic covered in this book. Clear, step-by-step explanations of each topic will guide readers to get comfortable with Java programming and start writing programs using advanced concepts. What you will learn Get to know the basics of computer components and character encoding systems. Learn about the operating systems and what they do. Understand the importance of logic building when starting to write new programs. Follow the step-by-step instructions and install all required software to start Java coding. Master Java topics such as Arrays, Control flow statements, String manipulations, Exception handling, etc. Develop a deep understanding of object-oriented concepts, such as inheritance, polymorphism, abstraction, and encapsulation. Be able to write programs using Classes, Objects, Constructors, Static & non-Static members. Implement the OOPS concepts in your programs using approaches such as method overloading, method overriding, abstraction, etc. Get good hands-on practice with various Java concepts using the examples given in the book. Who this book is for? This book is for readers who are new to computer programming. If you are entirely new to computer programming and interested in learning the subject from the foundation level, then this book is for you. Table of Contents I. Computer Fundamentals 1. Get to know your computer 2. Binary Number System and Encoding Standards (ASCII, Unicode) 3. Operating Systems 4. Programming Basics II. Java Programming Basics 5. First step towards Java 6. Install the required software 7. Develop your first Java Program 8. Java Variables and Operators 9. Learning Control Flow Statements 10. Working with Arrays in Java 11. String Handling and Manipulations 12. Declaring Constants in Java 13. Exception Handling 14. Modular Programming III. Object Oriented Programming 15. Object Oriented Programming 16. Object Oriented Programming System (OOPS) Concepts 17. Java Classes and Objects 18. Static Vs. Non-Static Members of Class 19. Constructors 20. Java Access specifiers 21. Java Packages and Import Concept 22. Inheritance using Java 23. Polymorphism using Java 24. Abstract Class & Interface 25. Polymorphism using Abstraction
ASIN: B0DVT76C87
VSKU: GBV.B0DVT76C87.G
Condition: Good
Author/Artist:Pandya, V. K.
Binding: Paperback
Note: Any images shown are stock photographs and product may differ from what is shown.
Condition Notes: Has a sturdy binding with some shelf wear. May have some markings or highlighting. Used copies may not include access codes or Cd's. Slight bending may be present.
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Computer Fundamentals & Java Programming: A Beginner’s Guide