{"product_id":"writing-interactive-music-for-video-games-a-composers-guide-game-design-and-development","title":"Writing Interactive Music for Video Games: A Composer's Guide (Game Design and Development)","description":"“This book is a must read for newcomers and experienced composers wanting to learn more about the art of video game composition.”\n―Chuck Doud, Director of Music, Sony Computer Entertainment Worldwide Studios\nAll You Need to Know to Create Great Video Game Music\nWritten by the developer of Berklee School of Music’s pioneering game scoring program, this guide covers everything professional composers and music students need to know about composing interactive music for video games, and contains exclusive tools for interactive scoring―tools that were previously available only at Berklee.\nDrawing on twenty years of professional experience in the game industry, Michael Sweet helps you master the unique language of music storytelling in games. Next, he walks you through the entire music composition process, from initial conceptualization and creative direction through implementation.\nInside, you’ll find dozens of examples that illustrate adaptive compositional techniques, from small downloadable games to multimillion dollar console titles. In addition, this guide covers the business side of video game composition, sharing crucial advice about contracts, pricing, sales, and marketing.\nCoverage includes\nOvercoming the unique challenges of writing for games Composing music that can adapt in real time to player actions Developing thematic ideas Using audio middleware to create advanced interactive scores Working effectively with game development teams Understanding the life of a video game composer Managing contracts, rights, estimating, and negotiation Finding work\nThe companion website contains software tools to help you master interactive music concepts explored in this book, with additional resources and links to learn more about scoring for games. See Appendix A for details.\u003cbr\u003eASIN: 0321961587\u003cbr\u003eVSKU: GBV.0321961587.G\u003cbr\u003eCondition: Good\u003cbr\u003eAuthor\/Artist:Sweet, Michael\u003cbr\u003eBinding: Paperback\u003cbr\u003e\u003cb\u003eNote:\u003c\/b\u003e Any images shown are stock photographs and product may differ from what is shown.  \u003cbr\u003e\u003cb\u003eCondition Notes\u003c\/b\u003e: This copy has bending to the pages.  \u003cbr\u003e","brand":"Good Books Company","offers":[{"title":"Default Title","offer_id":55837025730865,"sku":"GBV.0321961587.G","price":56.5,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0914\/3730\/2065\/files\/0321961587-0.jpg?v=1787261464","url":"https:\/\/goodbookscompany.org\/products\/writing-interactive-music-for-video-games-a-composers-guide-game-design-and-development","provider":"Good Books Company","version":"1.0","type":"link"}